• drunkosaurus@lemmy.dbzer0.com
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    2 months ago

    Ah Tim, here we go with the “look how brutally honest we are” schtick. Yeah gamers dislike the launcher, but it’s not even about that; it’s about your business practices. Did you forget the part where you took the worst pages from the Xbox/Playstation book and tried to build an exclusivity platform on PC? Trying to buy devs with massive handouts and buy users with free games? We remember, Tim. We remember the Metro Exodus launch and the rest. Personally I can’t do much more than to deny you every single cent I can, but please be assured I’ll be doing that, and I’m pretty sure I’m not alone. I don’t even have an account with you to pick up free games because that’d be one more account that legitimizes your shitty platform. Go bankrupt at your earliest convenience please.

    • JasSmith@sh.itjust.works
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      2 months ago

      I don’t share your frustrations. Games like Control, Alan Wake 2, and Ooblets might never have been made without Epic’s funding. The Ooblets developer in particular stated that Epic’s funding was crucial for their survival. I think exclusivity is a very fair and normal thing to request when funding a game. Valve does it and people are fine with that.

      • drunkosaurus@lemmy.dbzer0.com
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        2 months ago

        Maybe it’s just me but I can’t recall any occasion where Valve said “hey devs, here’s a pile of money but you’re not allowed to sell your game outside Steam”, have any examples in mind?

  • Alexstarfire@lemmy.world
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    2 months ago

    You mean the thing we, the customers, have been saying from day 1 is true? How shocking.

    You prioritized game exclusively and free games hoping that would draw in gamers. Instead, people just hoard the free games and spend no money because they don’t like your platform. There was no real reason for anyone to switch and your choices left a sour taste in our mouths.